Add ragdoll physics in combat
I love it when characters go into ragdoll mode upon death, e.g. like in Skyrim or For The King (which is turn-based). It just makes every death a little bit more special and fun to watch.
Comments: 2
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09 Feb, '23
ODS GeeK AdminThank you for the suggestion. We understand that addition of ragdoll physics can make each unit's defeat more impactful. However, this would require us to rework all death animations; we would like to keep our limited resources focused on the other major improvements we are working on.
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16 Feb, '23
Azru ThazonI'd recommend against this, @Holo. It may be cool for some of the other games, but ragdoll physics can also look janky and unpolished much of the time. And this game has beautiful animations. I wouldn't want people saying this game looked 'unpolished' unfairly due to ragdoll physics randomness.