Reconsider reinforcement mechanics

2 votes

[From Discord by neovi]
It's a great game overall but I didn't like the fight design where enemies just pop up out of nowhere mid-battle in close proximity or other unpredictable AI shenanigans (outside of established game mechanics) often causing you to improvise from a disadvantageous tactical position. This often means you can't reliably plan ahead and the game heavily rewards you for undoing last turn(s) to better position your units due to unforeseen developments which I don't like because it felt like the game expected you to rely on the undo as a core gameplay mechanic in some situations.

Not Planned Suggested by: ODS GeeK Upvoted: 16 Nov, '22 Comments: 1

Comments: 1