More difficulty indicators
[From Discord by gtp_titan]
Just recently started playing the game, first time in I chose maniac difficulty for character retirements. Had no idea if the effect would kick in after a tutorial or right away. Would be good to have that displayed in the difficulty choice portion of the game.(choose this and suffer from the get go scrub) That would be a good description lol. Loving the game so far.
I was expecting a tutorial beyond the prologue and then a pop up with a statement that the handholding was over. Pretty standard in a lot of games to hold your hand even if you select a higher difficulty, barring a "would you like to skip the tutorial" of course.
Comments: 1
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27 Apr, '23
ODS GeeK AdminThank you for the suggestion about providing a clearer indication of when the intro/tutorial part ends.
Our intention was for the cinematics and the title-like screen to create a division that gives Tacticians an idea of where Eden's journey actually begins.
Adding a new pop-up, or adding separate tutorials depending on difficulty/mode into Lost Eidolons would be difficult. However, we will take this as a reminder to think of how we can provide a clearer indication of when the tutorial ends for our future projects.