All weapons shouldnt be identical statistically

1 votes

Use of weapons countering armor is interesting rather than the weapon triangle we've come to know from the genre, but the stats of equipment overall is really underwhelming. The fact that all basic bows, swords, spears, and all tomes (6 out of 7 weapon types in the game) are statistically identical is a very bland and boring take on items. Perhaps, rather than replacing the weapon triangle using it and the new weapons vs armor relationship would be a nice strategic depth, or letting swords, spears, bows, and axes have more defining features inherent to their weapon types would be great improvement.

Not Planned Suggested by: Derek Rhine Upvoted: 04 Nov, '22 Comments: 1

Comments: 1