Let user turn the camera and not just pan/zoom
In some places, being able to rotate the camera would help seeing units who are behind buildings or other obstacles.
Something like 1 level of angle clockwise and one counterclockwise, not necessarily free rotations which might insert hard to predic bugs.
Comments: 2
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30 Oct, '22
iani_ancilla13 hours into the game I realised the right mouse button is assigned to this. Ignore me, but consider adding this to tutorials =)
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27 Apr, '23
ODS GeeK AdminWe appreciate the follow up comment noting that you were able to find the zoom function. We will take this suggestion to improve on our tutorials in future projects.