Let user turn the camera and not just pan/zoom

1 votes

In some places, being able to rotate the camera would help seeing units who are behind buildings or other obstacles.
Something like 1 level of angle clockwise and one counterclockwise, not necessarily free rotations which might insert hard to predic bugs.

Completed Suggested by: iani_ancilla Upvoted: 28 Oct, '22 Comments: 2

Comments: 2