Add more sound effects
From Discord by Vale:
work on some really great sound effects/sound design. I found this to be really lacking, eg, every time Balastar attacked someone and it made... no sound... or many many other similar scenes where sound was just such a jarring moment, I'm not sure how to convey what a huge difference having better sound effects in those moments would make. You already have some brilliant voice acting, so it's just a shame the SFX really falls into jarring territory.
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in the opening cutscenes after the first skirmish, eden's lightnings? they should be epic, but the sound is so treble that it lacks any impact as they hammer down from the sky. See what happens if you add bass tones and deeper sounds to the lightning as they smash into the enemy, you'll probably get the impact you're after. Right now with the current sounds? Highly anticlimatic for such a great scene.
Comments: 1
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27 Apr, '23
ODS GeeK AdminThank you for the feedback on sound effects. As gamers ourselves, the team agrees that sound design can have a huge impact on the gameplay experience. While we cannot say things came out perfectly, Lost Eidolons served as a good learning experience for us in managing our limited resources to be allocated on various areas that create what our Tacticians get to see and feel. We will be taking our learnings and feedback like this to make further improvements, including more sound effects, in our future endeavors.