[Spoiler] Certain characters in the story
From Discord by Selem and caiof:
I just want to say, that I have loved this game and the fact that I have lost a unit I put an extremely large number of resources is gone for no fault of my own has essentially killed my want to play the game. I am having FF7 flashbacks and I am extremely aggravated.
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same here. Specially playing with permadeath and redoing some chapters to save a unit just to have it die. This is a great game that tries really hard to make you hate it.
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Yip, same. I am very, very much not a fan out planned deaths in tactical rpgs, as there are limited resources. My poor Leon was level 33 and ready to get his tier 3 class and now I just don't even want to play the game anymore.
Comments: 6
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21 Oct, '22
JuffacakeI disagree with this one, from a gameplay perspective, sure. But their deaths are paramount to the story & influence characters around them. Playing a tactical RPG where the entire setting of the story is war, and not expecting someone to die is a bit naïve.
You could recoup all the gifts spent on that/those characters one they kick the bucket, but anything else would seem counter-intuitive to story telling. -
23 Oct, '22
benjiWhile the death of those characters is crucial to the storytelling, I still hope there is an alternate path to save them. A challenging map in new game+ mode to save them would definitely entice me to replay the game over n over again. I know the odds are slim, but their deaths really impact my gameplay enjoyment. (Especially the 2nd death)
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24 Oct, '22
SuricateI too disagree, at this point in the story, loosing Leon was not just losing a character, it was losing a friend, a brother. Great stories are made from great emotions, and even though it might make players sad to lose all the investment it does wonder to the story, and makes it more true, while making us hate Balastar more.
Maybe some suggestions, though:
- Make it more obvious that you can get Leon's stuff back by talking to Andrea
- As Vaturin (?) is the only obvious direct replacement to Leon as a barbarian smashaficionados, maybe make him have Leon's stat when he joins? This way there would not be that much "strategic investment" lost. -
28 Oct, '22
Randy NgelaleWait how was leon in the post already at level 33 before the time skip 😂.
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14 Nov, '22
Guinn Kim AdminUpvote from Discord by hengunl25:
you slam new characters and kill old characters like it was nothing, ie robin and leon, do you know how much time player spending their time tuning them? im sad man, losing robin and leon is not tolerable, but in exchange you slam that mage, viturin and klara into our party, i was like wtf? that so not worth it -
13 Dec, '22
Guinn Kim AdminThis is a topic that brought our team to have multiple internal discussions and to review the way we approach this in game design. We took this as an important lesson and established within the team to apply this learning in future projects.
We understand that Tacticians do not enjoy characters dying outside of their control--especially characters they have invested in. Based on feedback, we discussed multiple ways that we can avoid making the same mistake again. We explored options that are more than just "compensating" for the loss of a character--we wanted to respect how much our Tacticians invest into the characters, which is more than just the EXP or equipment.
For Lost Eidolons specifically, we designed our New Game+ mode to allow fielding Leon and Robin in the battle regardless of their status. While this is not the same as preventing their deaths or bringing them back alive, we hope this alleviates the sense of loss our Tacticians feel.