[Contains Spoiler] Consider making certain actions happen before the battle starts
From Discord by ddoam164:
maybe this was intended, but I feel that it would be better for certain actions to happen before the battle prep, instead of after, but before the start of Turn 1. Basically, at a certain point, you may have more characters available than deployment slots, and at least myself, I use the number of allies and their roles to determine the composition of my squad. Not sure how much of a spoiler this is, but I'll tag it: there are maps where the number of allies could change before Turn 1 and the squad you selected may no longer optimal. Again maybe this was intended, but since it happens before Turn 1, and with the ease of restarting a battle completely, it seems better to just have this happen before the prep.
Comments: 1
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27 Apr, '23
ODS GeeK AdminWe understand that our Tacticians take a lot of time planning their preparations for battle based on the number and classes of enemies and allies. The current order of events for each battle was part of the design, based on how we wanted the the battle and the story to unfold. While we understand your point and appreciate your feedback, this will be something we consider for our future projects, but keep as-is in Lost Eidolons.