Balance issue with "Kingsguard mob" on Chapter 20, Hard mode

2 votes

From 789789789y9 on Steam:

Balance. "Kingsguard mobs", hard mode at least. Bosses, on certain maps,especially the escape to maps, where there are so many bosses (ch 20, and the prologue place revisted). They should take damage because the way the bosses can pile up making their guarding mages or such unreachable. 2 of those guys WILL kill a party member, you're talking 7-8 sometimes to go through to reach the last surviving kingsguard who hides away behind a wall of boss. A fix would to be instead of making them practically invulnerable until all are gone make them % wise. 5 kingsguards 50% stat bonuses. It falls down to one, the hiding turd far out of reach and certain death to attempt, it's only 10%. That way you can actually fight them.
I like to fight the escape maps instead, but the boss immunity thing with so many bosses makes it not fun. It shouldn't boil down to hey kill the cowardly priest 10 ti

https://steamcommunity.com/app/1580520/discussions/0/5002961597084172738/?ctp=3

Not Planned Suggested by: ODS_ThorThor Upvoted: 30 Oct, '22 Comments: 1

Comments: 1