Common shops should have more variety
The "common" shops are pretty much useless. I think that they should have more variety from chapter to chapter.
As suggested by steelmidnight from Steam: https://steamcommunity.com/app/1580520/discussions/0/5002961597084172738/?ctp=3
Comments: 1
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13 Dec, '22
ODS GeeK AdminWe discussed this topic at length, and concluded that this is not something we can implement for Lost Eidolons--and we would like to explain how we came to our conclusion.
Adding new items would unfortunately not work as a simple solution. We planned the number and types of items for Lost Eidolons with gameplay design in mind, so it would be difficult to add new items without affecting elements tied to the core gameplay design. Also, we feel that adding items to merely "fluff up" the numbers would not be a solution, either.
We also considered removing/combining merchants. What we realized, however was that this wasn't going to be a true solution, either. Reducing the number of merchants would not affect the number of items, and could actually create inconvenience with navigating the Shop UI, as the item list would grow longer.
While the team understand where this suggestion is coming from, we concluded that it would be difficult to make changes to this aspect of gameplay.