Enemy mage AI upon being silenced
The AI is unsure of how to handle being silenced - since they don't have a basic attack (I believe you are implementing this?).
Suggestion would be to make them retreat once silenced to avoid danger instead.
Comments: 1
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03 Feb, '23
ODS GeeK AdminThis is indeed something per the AI logic: upon being silenced, the AI will try to put the unit as close as possible to an enemy for an attack once the silence effect is lifted. This was an intentional decision on our end based on combat balance: we wanted to provide Tacticians with an option to lure out enemy mages behind tankier enemies (or even bosses), especially on harder difficulties.