Provide better information on what quests require, especially with Leadership Points
[From Discord by Xanderlew and Juffacake: https://discord.com/channels/805909176761057300/805909455370715136/1031839467188785213]
I'm finding Im being locked out of a quest because of already using up my leadership and having a prestige quest to do an optional battle when there are none available
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its often misleading at what quests are going to require.
The "optimum" way to do the downtime activities, is to go do every quest on the map first, ignore the prestige board/side quests & training - then only do them once the quests are done.
Even then, doing the side quests / prestige board first is sometimes necessary due to the 5 points required for prestige levels.
Comments: 4
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18 Oct, '22
ODS GeeK AdminAdding an upvote from Discord by doubt
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21 Oct, '22
ODS GeeK AdminAdding upvote from Discord by JrpgAddict:
Pls add quest tracking for prestige items -
13 Dec, '22
ODS GeeK AdminWe have looked into this request and discussed within the team. While many of the side quests generally last for 2-3 chapters, we do understand that there are times when Tacticians encounter quests that are about to expire.
When the team discussed this topic, we saw two potential directions: either changing the quests (to last longer/permanently) or changing the UI (to make relevant information more accessible).
Making changes to the quests may impact the game and the gameplay with potentially unexpected consequences, since quest conditions can be affected in the process. Thus, we would consider making changes to the UI. We are backlogging this suggestion so that we can review this at a later date. -
27 Apr, '23
ODS Kangaroo AdminWe understand that some camp activities being interconnected or requiring the same resources can create situations described in this suggestion.
Leadership points are indeed one of the limited resources to be managed in the camp side of Lost Eidolons, with which the Tacticians are in charge of what they want to spend them on. We tried to include a heads-up for our Tacticians in the tutorials that show when first encountering these activities; they can also be accessed again later under the Help menu.
We also tried to create buffers for camp activities--many Prestige Quests are available to be completed within a few chapters, and the same applies to the Prestige rewards as well.
In terms of making the UI changes we mentioned previously: we reviewed again, but unfortunately learned that it could cause unforeseen issues. We would like to keep things as-is for Lost Eidolons.